Blade Kitten was a game released to digital-distribution exclusively at the end of 2010, published by Atari. It was based on "Space Captain Steve's" webcomic of the same name, focusing on a catgirl Felion named Kit Ballard, who is, of course, a bounty hunter in space with a tragic past- blah blah you don't care about this and the comic isn't really that good. Atari stepped in to publish it for them, and despite being a little pressed for time, reports state that "Episode 2" of Blade Kitten, a planned DLC pack of a final set of levels to finish the story, was somewhere around 90% complete.
Blade Kitten bombed so fucking hard that not only would Atari not pony up the fees to put Ep. 2 out anywhere, no publisher in the industry would touch that shit. Unfortunately for Krome, it seems like Steve, now basically in charge of development when one of the other three heads left years prior, had effectively sunk too much of the company's dwindling cash into making said title. Despite being such a juggernaut in its corner of the world, and being involved with such heavy-hitters as Lucasarts and Microsoft, Krome shuttered its doors a single month* after the game was released.